This space is the repository for the papers, presentations (slides, videos, etc) that will form the basis of the CSDH-SCHN 2021 online conference, to take place May 30-June 3rd.

CSDH-SCHN 2021: Making the Network’s Docs Gaming Digital Humanities? Panel

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Interactive Inhabitations: The Atextual Problematic of Games in Digital Humanities

Link to full video presentation here To validate and justify interpretative work to students in my first-year literature classes, I […]

Jon Saklofske 25 May 2021 25 May 2021
Navigating hybridity, mashup and messy collisions with and within Digital Humanities

Jagoda (2014) argues that “life in our historical moment is becoming permeated by games” (p. 190). Games are a part […]

Tanya Pobuda 23 May 2021 2 June 2021 artificial intelligence, board games, digital games, digital humanities, hybrid games, making, mixed reality, tasseomancy, text analyses, transdisciplinary scholarship
Spec Ops: The Line: Recontextualizing Heart of Darkness

As a theoretical tool and framework, recontextualization has traditionally been used within the humanities in order to study the themes, […]

Alexander Hurezeanu 24 May 2021 13 July 2021 Apocalypse Now, digital humanities, game analysis, game studies, Heart of Darkness, intercontextuality, political economy of texts, recontextualization, Spec Ops: The Line, theoretical frameworks
Twitch, Fish, Pokémon and Plumbers: Game Live Streaming by Nonhuman Actors (presentation video)

Here is the presentation video for Mark R. Johnson and Nathan Jackson’s paper.

Jason Boyd 2 June 2021 2 June 2021
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