This space is the repository for the papers, presentations (slides, videos, etc) that will form the basis of the CSDH-SCHN 2021 online conference, to take place May 30-June 3rd.
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Navigating hybridity, mashup and messy collisions with and within Digital Humanities
Jagoda (2014) argues that “life in our historical moment is becoming permeated by games” (p. 190). Games are a part […] |
Tanya Pobuda | 23 May 2021 | 2 June 2021 | artificial intelligence, board games, digital games, digital humanities, hybrid games, making, mixed reality, tasseomancy, text analyses, transdisciplinary scholarship |
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