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Cody Mejeur replied to the topic Introductions in the discussion
Game Studies on Humanities Commons 7 years, 2 months agoHi Cristian! I’m really interested in your project, and particularly how you see it fitting into/relating to other game studies projects that look at form and structures in games. The ludology camp of game studies in particular has long focused on game structures, forms, and ontologies (almost to the exclusion of anything else), and the two…[Read more]
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Cody Mejeur deposited “‘Look At Me, Boy!’: Carnivalesque, Masks, and Queer Performativity in BioShock” in the group
Gender Studies on Humanities Commons 7 years, 2 months agoBook chapter exploring the queering of identity in Bioshock, including analysis of masks and carnivalesque culture in the game. The chapter argues that Bioshock presents an opportunity to queer identity and cultural systems, but forecloses on that possibility and instead reinscribes violence. Finally, the chapter uses its close analysis of the…[Read more]
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Cody Mejeur deposited “‘Look At Me, Boy!’: Carnivalesque, Masks, and Queer Performativity in BioShock” in the group
Game Studies on Humanities Commons 7 years, 2 months agoBook chapter exploring the queering of identity in Bioshock, including analysis of masks and carnivalesque culture in the game. The chapter argues that Bioshock presents an opportunity to queer identity and cultural systems, but forecloses on that possibility and instead reinscribes violence. Finally, the chapter uses its close analysis of the…[Read more]
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Cody Mejeur deposited Chasing Wild Space: Narrative Outsides and World-Building Frontiers in Knights of the Old Republic and The Old Republic in the group
Game Studies on Humanities Commons 7 years, 2 months agoAs introduced in the iconic line that precedes the first film’s opening crawl, Star Wars’s galaxy far, far away is the foundation for the franchise’s worldbuilding efforts. It is the backdrop and context for the story told by any Star Wars film, novel, game, or other text,1 and as such it functions as a narrative world or storyworld. David Herma…[Read more]
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Cody Mejeur deposited Gamers, gender, and cruel optimism: the limits of social identity constructs in The Guild in the group
Global Gaming Cultures on Humanities Commons 7 years, 2 months agoVideo game culture has a long, ongoing history of problems with representation and inclusivity, as a wide variety of forces have constructed video games and gaming as masculine. Against this
background, the popular gamer-oriented web series The Guild (2007–2013) appears to offer a unique counterperspective, presenting a gender-diverse cast and f…[Read more] -
Cody Mejeur deposited Gamers, gender, and cruel optimism: the limits of social identity constructs in The Guild in the group
Gender Studies on Humanities Commons 7 years, 2 months agoVideo game culture has a long, ongoing history of problems with representation and inclusivity, as a wide variety of forces have constructed video games and gaming as masculine. Against this
background, the popular gamer-oriented web series The Guild (2007–2013) appears to offer a unique counterperspective, presenting a gender-diverse cast and f…[Read more] -
Cody Mejeur deposited Gamers, gender, and cruel optimism: the limits of social identity constructs in The Guild in the group
Game Studies on Humanities Commons 7 years, 2 months agoVideo game culture has a long, ongoing history of problems with representation and inclusivity, as a wide variety of forces have constructed video games and gaming as masculine. Against this
background, the popular gamer-oriented web series The Guild (2007–2013) appears to offer a unique counterperspective, presenting a gender-diverse cast and f…[Read more] -
Cody Mejeur started the topic CFP: Geographies of Digital Games in the discussion
Game Studies on Humanities Commons 7 years, 2 months ago“Geographies of Digital Games”
Organisers: Nick Rush-Cooper (Newcastle University, UK) and Emma Fraser (Manchester University, UK) Association of American Geographers Annual Meeting
April 3-7 2019, Washington DC
https://annualmeeting.aag.org/AAGAnnualMeeting Computer, video, mobile and digital games are fundamentally geographical: They are sit…[Read more] -
Cody Mejeur started the topic Sharing Work in the discussion
Game Studies on Humanities Commons 7 years, 2 months agoHi All,
I’ve just been adding my publications to the CORE repository here, and tagged the Game Studies group on the deposits so it’s easy to find them. One great benefit of depositing work into CORE is that it gets a DOI, if that publication doesn’t have one already. If you deposit any game studies work, please tag it to the group so members can…[Read more]
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Cody Mejeur deposited “‘Look At Me, Boy!’: Carnivalesque, Masks, and Queer Performativity in BioShock” on Humanities Commons 7 years, 2 months ago
Book chapter exploring the queering of identity in Bioshock, including analysis of masks and carnivalesque culture in the game. The chapter argues that Bioshock presents an opportunity to queer identity and cultural systems, but forecloses on that possibility and instead reinscribes violence. Finally, the chapter uses its close analysis of the…[Read more]
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Cody Mejeur deposited Chasing Wild Space: Narrative Outsides and World-Building Frontiers in Knights of the Old Republic and The Old Republic on Humanities Commons 7 years, 2 months ago
As introduced in the iconic line that precedes the first film’s opening crawl, Star Wars’s galaxy far, far away is the foundation for the franchise’s worldbuilding efforts. It is the backdrop and context for the story told by any Star Wars film, novel, game, or other text,1 and as such it functions as a narrative world or storyworld. David Herma…[Read more]
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Cody Mejeur deposited Gamers, gender, and cruel optimism: the limits of social identity constructs in The Guild on Humanities Commons 7 years, 2 months ago
Video game culture has a long, ongoing history of problems with representation and inclusivity, as a wide variety of forces have constructed video games and gaming as masculine. Against this
background, the popular gamer-oriented web series The Guild (2007–2013) appears to offer a unique counterperspective, presenting a gender-diverse cast and f…[Read more] -
Cody Mejeur replied to the topic Introductions in the discussion
Game Studies on Humanities Commons 7 years, 2 months agoHi Damian, it’s great to have you here! There are a few places for discussion I’m aware of, but they aren’t all particularly active–I think it’s unfortunate reality of folks being grad students and faculty with extremely busy schedules. But there’s the Game Studies Open Forum on Facebook, the GamesNetwork listserv (I believe run out of Finland,…[Read more]
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Paige Morgan started the topic November 10th Deadline! CFP: ACH Conference for Computing and the Humanities: in the discussion
TC Digital Humanities on MLA Commons 7 years, 3 months agoThe deadline for submitting papers to the inaugural conference of the Association for Computers and the Humanities (ACH) is coming up on Saturday, November 10th. Have you submitted an abstract yet?
The conference will take place in Pittsburgh, PA, July 23-26, 2019 at the Pittsburgh Marriott City Center.
ACH is the United States-based c…[Read more]
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Anne Donlon started the topic MLA + AHA THATCamp — Call for Organizers in the discussion
TC Digital Humanities on MLA Commons 7 years, 3 months agoOn January 2nd, we’re going to have an MLA + AHA THATCamp at University of Illinois at Chicago. We’re looking for a few people to take the lead on organizing it.
A THATCamp doesn’t have a program set ahead of time, so the work would mainly be to manage the registrations ahead of time and to facilitate on the day. Seth Denbo (director of sc…[Read more]
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Cody Mejeur replied to the topic Introductions in the discussion
Game Studies on Humanities Commons 7 years, 3 months agoOh! And if anyone wants to be an admin and help grow the group, lmk! More the merrier.
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Cody Mejeur replied to the topic Introductions in the discussion
Game Studies on Humanities Commons 7 years, 3 months agoSo exciting to meet everyone! Péter, it’s awesome to see another cognitive humanities/literary studies person doing games work too! Please keep sharing the group in your networks. Hopefully we can build an active community here to support one another, and I’ll keep adding resources as I’m able–please do the same!
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Anne Donlon's profile was updated on Humanities Commons 7 years, 3 months ago
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Anika Walke's profile was updated on Humanities Commons 7 years, 3 months ago
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