• This paper brings together the perspective of social production of space as a
    ‘category’ which creates the ‘inter-subjective’ world of virtual reality where
    interaction is subjected to individual’s virtual ‘privacy’ and in turn shapes their
    extended ‘self and identity’. This reality keeps on negotiating with the actor as an
    external entity which can be identified as ‘identity’ and also as an internal entity
    which is often categorised as ‘self’. The perspectives on extension of space blurred
    the notion of reality and imagination by identifying itself with Baudrillard’s (1983)
    notion of ‘hyper-reality’. And this is being considered to study the ‘intersubjectivity’
    of virtual reality. Empirically, the paper focuses on young Facebook user’s behaviour
    to understand major questions like young users concern on the issue of ‘privacy’ in
    virtual space and their presentation of ‘self and identity’. For the construction of
    the young user’s notion on “privacy, self and identity”, we have considered the
    qualitative explanation provided by 80 young users across different parts of the
    country