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Bonnie Russell deposited THE CHANGING PLACE OF INFORMATION: An examination and evaluation of how the context in which an object is set affects the information which it conveys. on Humanities Commons 4 years, 8 months ago
This research examined how the context in which an object is placed affects the information that person viewing the object gleans from it. It used objects displayed in museums as they were easily accessible and were a ready source of a variety of types of display and information.
It used the concept of ‘object as document’, initially dev…[Read more]
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Justin Wigard deposited Now THIS is Podracing! Ludic and Narrative Friction in Star Wars Episode 1: Racer in the group
Game Studies on Humanities Commons 4 years, 8 months agoAbstract: In Star Wars Episode I: Racer (1999), players choose between several different podracers (including Anakin Skywalker and Sebulba), and compete in racing tournaments on several planets. While the game currently holds the Guinness record as the best-selling sci-fi racing game of all time and was re-released for Nintendo Switch in 2020,…[Read more]
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Justin Wigard deposited Now THIS is Podracing! Ludic and Narrative Friction in Star Wars Episode 1: Racer in the group
Film Studies on Humanities Commons 4 years, 8 months agoAbstract: In Star Wars Episode I: Racer (1999), players choose between several different podracers (including Anakin Skywalker and Sebulba), and compete in racing tournaments on several planets. While the game currently holds the Guinness record as the best-selling sci-fi racing game of all time and was re-released for Nintendo Switch in 2020,…[Read more]
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Justin Wigard deposited Now THIS is Podracing! Ludic and Narrative Friction in Star Wars Episode 1: Racer in the group
Children’s literature and digital humanities on Humanities Commons 4 years, 8 months agoAbstract: In Star Wars Episode I: Racer (1999), players choose between several different podracers (including Anakin Skywalker and Sebulba), and compete in racing tournaments on several planets. While the game currently holds the Guinness record as the best-selling sci-fi racing game of all time and was re-released for Nintendo Switch in 2020,…[Read more]
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Bonnie Russell replied to the topic Improving the discussion board features in the discussion
Feedback and Feature Requests on Humanities Commons 4 years, 8 months agoI’ve added this to our future considerations list. Thanks for the feedback! We are looking to make the message boards more robust.
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Bonnie Russell replied to the topic displaying bibliographical information of deposited publications on profile page in the discussion
Feedback and Feature Requests on Humanities Commons 4 years, 8 months agoI’ve added this to our future considerations list. Thanks for the feedback!
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Bonnie Russell replied to the topic flexible embargo period in the discussion
Feedback and Feature Requests on Humanities Commons 4 years, 8 months agoWe’re adding these suggestions to our future considerations list. At this time we are looking at the ability to link to other platforms including Open Science Framework.
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Bonnie Russell replied to the topic Linking to social media on profile in the discussion
Feedback and Feature Requests on Humanities Commons 4 years, 8 months agoThanks Rebecca. We’ll add this to our future considerations list. We’re looking at functionality like this for future releases.
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Justin Wigard deposited Now THIS is Podracing! Ludic and Narrative Friction in Star Wars Episode 1: Racer on Humanities Commons 4 years, 8 months ago
Abstract: In Star Wars Episode I: Racer (1999), players choose between several different podracers (including Anakin Skywalker and Sebulba), and compete in racing tournaments on several planets. While the game currently holds the Guinness record as the best-selling sci-fi racing game of all time and was re-released for Nintendo Switch in 2020,…[Read more]
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Bonnie Russell's profile was updated on Humanities Commons 4 years, 9 months ago
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Justin Wigard deposited ENG 342, Spring 2020, Reflection Zine in the group
MSU Comics Forum on Humanities Commons 4 years, 10 months agoThis is a reflection zine from a course I taught in Spring 2020, ENG 342: “Studies in Popular Culture,” which had a course topic of “Playful Literature and Literary Games.” My goal with this course was to teach students about the ways in which games and literature overlap, particularly through the frame of the zine — DIY print publications that…[Read more]
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Justin Wigard deposited ENG 342, Spring 2020, Reflection Zine in the group
Game Studies on Humanities Commons 4 years, 10 months agoThis is a reflection zine from a course I taught in Spring 2020, ENG 342: “Studies in Popular Culture,” which had a course topic of “Playful Literature and Literary Games.” My goal with this course was to teach students about the ways in which games and literature overlap, particularly through the frame of the zine — DIY print publications that…[Read more]
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Justin Wigard deposited ENG 342, Spring 2020, Reflection Zine in the group
Comics Scholarship/Comics Studies on Humanities Commons 4 years, 10 months agoThis is a reflection zine from a course I taught in Spring 2020, ENG 342: “Studies in Popular Culture,” which had a course topic of “Playful Literature and Literary Games.” My goal with this course was to teach students about the ways in which games and literature overlap, particularly through the frame of the zine — DIY print publications that…[Read more]
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Justin Wigard deposited ENG 342, Spring 2020, Syllabus Zine in the group
Game Studies on Humanities Commons 4 years, 10 months agoThis is the zine-version of my syllabus from a course I taught in Spring 2020, ENG 342: “Studies in Popular Culture,” which had a course topic of “Playful Literature and Literary Games.” My goal with this course was to teach students about the ways in which games and literature overlap, particularly through the frame of the zine — DIY print…[Read more]
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Justin Wigard deposited ENG 342, Spring 2020, Syllabus Zine in the group
Comics Scholarship/Comics Studies on Humanities Commons 4 years, 10 months agoThis is the zine-version of my syllabus from a course I taught in Spring 2020, ENG 342: “Studies in Popular Culture,” which had a course topic of “Playful Literature and Literary Games.” My goal with this course was to teach students about the ways in which games and literature overlap, particularly through the frame of the zine — DIY print…[Read more]
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Justin Wigard deposited ENG 342, Spring 2020, Reflection Zine on Humanities Commons 4 years, 10 months ago
This is a reflection zine from a course I taught in Spring 2020, ENG 342: “Studies in Popular Culture,” which had a course topic of “Playful Literature and Literary Games.” My goal with this course was to teach students about the ways in which games and literature overlap, particularly through the frame of the zine — DIY print publications that…[Read more]
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Justin Wigard deposited ENG 342, Spring 2020, Syllabus Zine on Humanities Commons 4 years, 10 months ago
This is the zine-version of my syllabus from a course I taught in Spring 2020, ENG 342: “Studies in Popular Culture,” which had a course topic of “Playful Literature and Literary Games.” My goal with this course was to teach students about the ways in which games and literature overlap, particularly through the frame of the zine — DIY print…[Read more]
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Bonnie Russell's profile was updated on Humanities Commons 4 years, 10 months ago
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