About
Currently, my research is focused on the intersections of technical communication, rhetoric, gaming, and learning, with a specific focus on instructional design and usability. In general, the following areas are of interest:
Pedagogy
+ Teaching writing
+ Learning and games
+ Multimodal pedagogy
+ Online education
+ Instructional design
+ Assessment
Society, Culture, & Technology
+ Gaming, society, and culture
+ Online communities
+ Open source culture and technologies
+ Gender and society
+ New media
Technical Communication
+ Technical writing and editing
+ Usability
+ Information design
+ Publications management
+ Qualitative and mixed methods research